ONE BUTTON ARCADE

Switchboard Sprint

Keep the lines open. Catch a ringing number, hold as the cursor circles, and release at its destination.

Tap or Space to startHold at the ringing plugRelease at the red destination number

The blue cursor circles the nine numbered plugs. A red number outside a plug tells you where that call should go. Start holding when the cursor reaches the ringing plug, then release when it reaches the destination. Connect calls before the red timer runs out. Lose three contracts and the shift ends; tap to retry.

Adapted from ABA Games' SWITCHBOARD sample · MIT license. Source included in metadata.